AI Insights · Timothy · July 2022
Top 5 Slime Games on iOS in the Middle East: Q2 2022 Performance
Discover the performance trends of the top 5 slime games on iOS in the Middle East for Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top 5 slime games on iOS in the Middle East showed varied performance trends across downloads, revenue, and active users. Below is a detailed look at how each app fared during this period.
Makeup Slime Game! Relaxation saw consistent weekly downloads, peaking at 1.8K in late April and late June. Weekly revenue was minimal, with a brief spike to $26 in early May and another minor increase to $3 at the end of June. Active user numbers grew steadily, starting at 3.5K in late March and reaching 5.2K by the end of June.
Super Slime Simulator experienced fluctuating weekly downloads, with a high of around 2.1K in early April and a low of 1.1K in late May. Revenue showed similar fluctuations, peaking at $140 in early May. Active users decreased from 4.6K in late March to 3.4K in late May, before recovering to 4.3K by the end of June.
Fluid Simulation had relatively stable weekly downloads, averaging around 500. Revenue exhibited minor peaks, notably $83 in late May and $66 in late June. Active users hovered around 1.3K to 1.4K throughout the quarter.
Virtual Slime maintained a steady download rate, with weekly figures ranging between 300 and 600. Revenue peaked at $173 in early May. Active users showed a slight decline from 2.3K in late March to 1.8K in late May, then bounced back to 2.2K by the end of June.
World of Slime Simulator Games exhibited significant variations in weekly downloads, peaking at 807 in early May. Revenue remained relatively stable, with a high of $175 in late March. Active users increased from 1.6K in late March to a peak of 2.5K in early May, then stabilized around 1.8K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.